Interactive

Interactive Projects from Rosa Hernandez Stereoscopica

Who Eats Whom?

WHO EATS WHOM? | 2020-2021 Who Eats Whom? (Hvem Spiser Hvem?) is an interactive game about the food chain in the Oslo fiord as part of the Frisk Oslofjord’s installations. Guess what the cod fish eats! Is it the little fish over there? Or some seaweed? Or the plastic bag floating in the fiord? The…

Frisk Oslofjord

FRISK OSLOFJORD | 2020-2021 An installation with digital and analog elements about the Oslo fiord. Frisk Oslofjord (healthy Oslo fiord), a research project in Norway, wanted an installation where visitors could learn and engage with their research on the Oslo fiord. Portability, mobility and robustness were requirements for the design, as well as having digital…

Klimahuset interactive table

KLIMAHUSET INTERACTIVE TABLE | 2020 Science and research shows that human activities are the main cause behind climate change. “The Amazing Human: human-made climate change” is an interactive table at Klimahuset in Oslo that explains some of these causes in an engaging way. This installation consists of 6 interactive zones in the form of round…

Glava VR

GLAVA VR | 2019 A location-based multi-player virtual reality experience made exclusively for Glava/Glavatech in Askim, Norway. Four players go through different tasks and challenges in a construction site. They navigate through the construction site via a real-life shaking platform, appearing as an industrial elevator in virtual reality. There is a robot guide assiting throughout…

Kodebordet

KODEBORDET | 2019 Kodebordet, or “The Coding table” is an interactive installation aimed to teach kids the basic principles behind programming. Players use programming blocks in order to solve tasks in a smart-house or smart city. They can place these blocks in the correct order on the “work screen” in the installation, while seeing the…

Mrs. Pepperpot interactive wall

MRS. PEPPERPOT INTERACTIVE WALL | 2019 An interactive wall with different games based on Alf Prøysen’s characters and stories. A sensor makes the wall into a touch-sensitive surface. Visitors can throw balls or in this case, prop strawberries, to the wall in order to play the game. On the first level, Mrs. Pepperpot (Teskjekjerringa) has…

Guardians Of The Cells

GUARDIANS OF THE CELLS | 2019 Guardians of the Cells is an interactive game that communicates the basic principles of immunotherapy in an engaging, physical way. A lidar sensor makes the wall a touch-sensitive surface. Players throw balls at the wall to interact. Each level represents a main stage in immunotherapy: kickstart the immune system,…

Treatments installations

TREATMENTS INSTALLATIONS | 2019 The Norwegian Cancer Society (Kreftforeningen) wanted some new, fresh interactive installations for their Science Center in Oslo. The user group was the general public, from kids to the elderly; people that might have been close to the disease in one way or another -or not. The main focus in these installations…

Digital Playgrounds AR exhibition

DIGITAL PLAYGROUNDS AR | 2018 Blank Space gallery in Oslo invited me to create an exhibition merging technology and art. Digital Playgrounds: The Art of Augmented Reality is the output of an augmented reality project consisting of a workshop and an exhibition using AR. The gallery’s white walls transform into a digital playground exploding into…
cancer exhibition by stereoscopica - rosa hernandez

KF Science Center

THE NORWEGIAN CANCER SOCIETY’S SCIENCE CENTER (KREFTFORENINGENS VITENSENTER) | 2017 The spreading of information and knowledge allows scientists, researchers and doctors to create and implement better cancer treatments, sometimes stopping the disease altogether. The Norwegian Cancer Society’s Science Center was developed based on the concept of spreading (data, information, knowledge). The visual aesthetics of the…