stardust

Stardust Process: OF

To create the interactive system for Stardust I needed a tool that would allow me to track people in real time, and then project back the particle system I would create (the stars) on people’s bodies. I had a go at Processing before (for my AR Hockey project) but after discussing it with my tutors,…

Stardust Process

Before posting Stardust in its final form, I want to delve into the process a bit more. The previous post showed full-scale screen tests of how the interactive system in Stardust works (at least the core). These  screen-tests were done to figure out what type of visual language was best to communicate enchantment and magic.…

Stardust II

After the conceptualization part of the process, I started to visualize the installation. I created the following model using animation + projection mapping of how Stardust would look and feel. I also did visual research and found the project Delicate Boundaries by Chris Sugrue beautiful and inspiring. The work by Yayoi Kusama was an inspiration…

Final Piece: Stardust I

“The amazing thing is that every atom in your body came from a star that exploded. And, the atoms in your left hand probably came from a different star than your right hand. It really is the most poetic thing I know about physics: You are all stardust.”       –Lawrence M. Krauss I…