STARDUST | 2013

I discovered in my Master’s research that through play and participation we can create a collective experience that gives us meaning. I found presence as an important quality in body-movement based interactions. This discovery led me to work beyond the screen in my final project, exploring an embodied type of interaction.

I used Professor Lawrence Krauss’ quote “you are all stardust” as a metaphor for interconnectedness, creating an interactive installation that through the playful situation of tag, participants can pass stardust (projected on the body) to each other, exploring the system and the physical boundaries between them.

Participants can experience themselves and their environment in a new way, focusing in the expression at the moment of interaction. The system allows the participant to be a creative actor, and the outcome is different every time of experiencing the installation, creating an enchanting experience.

Find more about the design process here and the flocking system here and here.

Stardust was made with a motion sensor (kinect), custom software (openFrameworks) and projection in real-time.

Awards

Gold, Visuelt Awards, 2014, in the Interaction Design (student work) category.
Designstipendene, Kunsthøgskolen i Oslo, 2013.
Interactive Design Awards (Merit), HOW, 2013.

Exhibitions

Exhibited at Visuelt Exhibition, Grafill R21, November 2014-January 2015.
Exhibited at Avgangsutstilling, Oslo National Academy of the Arts, June 2013.
Exhibited at Bridge Design Collaboration, The Norwegian Center of Design and Architecture (DogA), summer 2013.

stereoscopica - rosa hernandez
stereoscopica - rosa hernandez
stereoscopica - rosa hernandez
stereoscopica - rosa hernandez
stereoscopica - rosa hernandez
stereoscopica - rosa hernandez
stereoscopica - rosa hernandez
stereoscopica - rosa hernandez
stereoscopica - rosa hernandez
stereoscopica - rosa hernandez
stereoscopica - rosa hernandez
How award winner logo 2013
Stardust making of
Neuromancer